Institutional responses to accessibility

These notes are part of a series for the book.

Making learning accessible to all may be the ethically right thing to do, but also we can use North’s framework to investigate the ‘socio-political responses to accessibility: responses which involve games, conflict and power’ (Seale, 2014, p. 234). Konur applied North’s framework to his own work about accessibility, and here Seale provides a look at both bodies of work. Seale notes that there are limitations in using North’s framework this way: It cannot explain why organizations are not aligning themselves with the intent behind disability laws. Penalties exist, but organizations do just enough to avoid them and some have seemingly decided to not compete for disabled students.

Seale, J. (2014) ‘Ch. 14, Institutional responses to accessibility: Rules, games, and politics’ in E-Learning and Disability in Higher Education: Accessibility research and practice, 2nd ed., New York, Routledge.

Outline

  1. Introduction
  2. The institutional change framework as a potential analysis tool
    1. Applicability of institutional change framework to e-learning and accessibility
      1. Formal and informal rules of accessibility
      2. Enforcement and regulation of formal and informal rules of accessibility
      3. Opportunities and incentives
  3. Expanding the institutional change framework of analysis
  4. Applicability of Konur’s concepts of teams to e-elearning and accessibility
    1. Learning technologists as rule implementers
    2. Legal and advisory organizations as rule enforcers
      1. Legal organizations and case law
      2. Advisory organizations and paradigm cases
    3. Accessibility consultants, disability advocates, and researcher as rule advocators
    4. Students with disabilities as rule-makers
  5. Conclusions

Notes

Disability is often couched as a legal issue, which leads the discussion to issues of compliance and enforcement. Institutions wait for legal decisions and precedence to be set, and that waiting is a form of resistance. We can use North’s framework to better investigate what’s happening.

A few additional notes about North’s framework

As organizations go about with their activities, they follow the rules of the game which are set within the institutional framework — in this way, they are constrained (by the boundaries of law, for example). The institutional framework also establishes the incentive structure. Organizations try to bring into their group the skills and knowledge they need to do well according to the incentive structure, and to do well compared to their competitors.

Entrepreneurs and decision-makers within organizations are change agents, initiating institutional changes. The more competition organizations face, the greater their incentive to bring in the needed skills and knowledge. If they cannot tackle this problem successfully, they petition to make changes at the institutional level. The more competition that they face, the faster changes are made at the institutional level.

Within the institutional level, formal rules (such as laws) can change faster an informal constraints (such as traditions). Instability occurs when the formal and informal constraints within institutions are inconsistent.

Applying North’s framework to accessible e-learning

Seale asks:

There are tensions between the rules:

You also have to look at how the rules are enforced.

There is a business case that can be made for providing accessibility in general. If you are creating learning resources for internal use (not for sale), then making them accessible improves learning overall, makes it more available even to people without disabilities, and may reduce costs. If you are creating learning resources as a product for sale, then making them accessible increases the number of potential customers. Looking at the issue from this perspective ‘has lead [sic] some to argue for the abandonment of accessibility arguments based on rights and justice’ (Seale, 2014, p. 238).

Konur’s expansion on North’s work

Konur (2000) focuses on rule enforcement and finds that competitive games have cheating, so he calls for referees. In his view, there are four teams, which can correspond with Seale’s stakeholders: